Experimental Psychology (Russia)
2020. Vol. 13, no. 1, 122–137
doi:10.17759/exppsy.2020130109
ISSN: 2072-7593 / 2311-7036 (online)
Intelligence, creativity, and ‘PLines’ computer game performance by middle school age students
Abstract
General Information
Keywords: intellect, creativity, efficiency of their problem solving, computer game “PLines”
Journal rubric: Psychology of Intelligence
Article type: scientific article
DOI: https://doi.org/10.17759/exppsy.2020130109
For citation: Margolis A.A., Kuravsky L.S., Voitov V.K., Gavrilova E.V., Ermakov S.S., Petrova G.A., Shepeleva E.A., Yurkevich V.S. Intelligence, creativity, and ‘PLines’ computer game performance by middle school age students. Eksperimental'naâ psihologiâ = Experimental Psychology (Russia), 2020. Vol. 13, no. 1, pp. 122–137. DOI: 10.17759/exppsy.2020130109. (In Russ., аbstr. in Engl.)
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